Multimedia System

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 This course will focus on studying multimedia contents, networks,
compressions and applications. We will closely examine 
such as creating 3D images using tools.
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- Franklin Kuo, Wolfgang Effelsberg, J.J. Garcia-Luna-Acceves, 
ISBN-0-13-8569-23-1, Multimedia Communications Protocols and 
Applications, Prentice Hall, 1998
- Barry G. Haskell, Atul Puri, Arun N. Netravali, Digital Video : 
An Introduction to Mpeg-2 (Digital Multimedia Standards Series), 
Chapman & Hall, 1996 
- Jerry D. Gibson, Toby Berger, David Lindbergh, Richard L., III 
Baker, Digital Compression for Multimedia : Principles and 
Standards (Morgan Kaufmann Series in Multimedia Information and 
Systems) , Morgan Kaufmann, 1998
- S. V. Raghavan, Satish K. Tripathi, Networked Multimedia 
Systems : Concepts, Architecture & Design, Prentice Hall, 1997
- Joan L. Mitchell, William B. Pennebaker, Chad E. Fogg Mpeg 
Video : Compression Standard (Digital Multimedia Standards 
Series), Chapman & Hall, 1996
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1. Introduction to Multimedia 
1.1 The Internet and Multimedia Communications
1.2  Continuous and Discrete Media
1.3  Digital Signals
1.4  Still Images
1.5  Text and Graphics
1.6  Moving Graphics and Images 
1.7  Encoding and Decoding 
1.8  Bandwidth vs. Compression
1.9  Project Teleteachng
 
2. Multimedia Networks : Requirements and Performance Issues
2.1 Distributed Multimedia Applications
2.2 Peer-to-Peer and Multipeer Communications
2.3 Network Performance Parameters for Multimedia 
2.4 Characteristics of Multimedia Traffic Sources
2.5 Factors That Affect Network Performance
2.6 Multimedia Traffic Requirements for Networks
2.7 Quality of Service 
3. Compression Methods
3.1 Introduction to Compression Methods
3.2 Basic Coding Methods
3.3 Video Compression
3.4 Audio Compression
3.5 More Information about Compression Methods
4. Subnetwork Technology
4.1 Networking Requirements of Multimedia Applications
4.2 Networking Technology
4.3 Networking Infrastructure Evolution
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5. Network and Transport Layer Protocols for Multimedia
5.1 Principles and Algorithms of Traditional Protocols
5.2 Problems with Traditional Protocols
5.3 A New Generation of Protocols for Multimedia 
5.4 Media Filtering, Media Scaling, and Adaptive Applications
6. Ene-to-End Reliable Multicast
7. Multimedia Applications in Networks
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 - There will be a term project that makes an application using a 
tool for creation of 3D images. More detailed description and the 
schedule on the project will be available during the course. 
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A basic background in computer networking and knows how to use 
the Internet and browse the WWW. If a student has not taken a 
related course but wishes to take the course, the student still 
may be admitted under the discretion of the instructor.